Guntash Gill
Open to full-time opportunities

Hi, I'm Guntash!

Computer Engineering Student @ UC Santa Barbara

I'm a Computer Engineering student at UC Santa Barbara graduating in June 2026. I have hands-on experience in AI/ML, full-stack development, and cloud deployment.

What I Like: When I'm not coding, you'll find me hitting the gym, rewatching Cowboy Bebop, hiking local trails, or deep in a good book—just finished Tomorrow, and Tomorrow, and Tomorrow and it was incredible!

Let's connect if you want to talk tech, swap anime recommendations, or discuss books over coffee!

Experience

UC Santa Barbara
UCSB REAL AI Lab
Jul 2025 - Nov 2025

AI Research Intern

DIY-MKG Project • Santa Barbara, CA

  • Built a Flask-based multilingual vocabulary learning system using a NetworkX knowledge graph to generate adaptive quizzes
  • Designed a mastery tracker with spaced repetition (accuracy/streak-priority + next-review dates) to schedule review
  • Implemented automated evaluation across 3 languages (Spanish/Korean/Japanese), generating 300 questions (MCQ + fill-in-the-blank)
  • Achieved 98% MCQ correctness and 76–84% fill-in-the-blank correctness; analyzed failure cases to drive prompt and logic refinements
  • Improved reliability by adding question-flagging and guardrails to capture ambiguous outputs and reduce repeat failure modes
  • Scaled graph expansion to ~3,000 vocabulary items and observed continued growth through 500 update iterations without saturation
Python Flask NetworkX OpenAI API HuggingFace Knowledge Graphs
UC Santa Barbara
UC Santa Barbara
Oct 2025 - Dec 2025

Full Stack Developer

HappyCows Project • Santa Barbara, CA

  • Improved usability and reliability of HappyCows, a full-stack multiplayer platform with OAuth login and session-based gameplay
  • Led a frontend redesign in a 6-person Agile team, simplifying the homepage around the most common user flows
  • Implemented React Router flows that reduce steps into gameplay by auto-routing single-commons users while keeping multi-commons selection
  • Hardened session continuity with conditional redirects and URL-safe navigation patterns to prevent broken states after login/refresh
  • Upgraded WireMock OAuth test infrastructure to wiremock-jetty12 for Spring Boot 3 / Java 21 compatibility
  • Improved test robustness by integrating Stryker mutation testing (Vitest runner) to catch weak assertions and prevent regressions
React Spring Boot Java OAuth Vite Vitest WireMock
XPS
May 2025 - Aug 2025

Web & Mobile Development Intern

Xdecoders Programming Services • Remote

  • Developed cross-platform web and mobile apps in a fast-paced Agile team serving international clients using HTML, CSS, and JS
  • Delivered clean, maintainable code and participated in feature planning, code reviews, and QA testing for cross-browser functionality
HTML CSS JavaScript Agile
C.H.I Logistics
Oct 2024 - Dec 2024

Web Developer

Fresno, CA

  • Launched a responsive corporate website using React, improving mobile accessibility and overall user experience
  • Implemented dynamic application and contact forms to streamline recruiting workflows and customer inquiries
  • Configured an automated CI/CD pipeline using GitHub Actions and AWS hosting to enable reliable deployments and faster iterations
React GitHub Actions AWS CI/CD
IPMD, Inc.
Jun 2024 - Sep 2024

Software Engineer Intern

Remote

  • Developed a financial analytics platform to track stock performance and generate indicator-based investment insights
  • Built Flask REST APIs with JWT authentication and modular Blueprints to support secure user workflows and data access
  • Designed SQLite/MySQL schemas for price history and indicators, and implemented scheduled market-data ingestion updates
  • Implemented SMA and stochastic oscillator pipelines, storing computed signals for recommendations and reporting
  • Integrated cloud deployment workflows across Azure/Google Cloud to ship production backend APIs and hosted frontend builds
  • Automated scheduled refresh jobs and parallelized multi-ticker updates to keep indicator tables current with minimal intervention
Python Flask JWT SQLite MySQL Azure Google Cloud
2 For 1 Pizza House
Apr 2024 - Jun 2024

Web Developer & Graphic Designer

Fresno, CA

  • Designed and deployed a responsive AWS-hosted restaurant website, streamlining online ordering and improving interaction
  • Built a modern UI using React.js and Tailwind CSS, focusing on mobile usability, clean layout, and intuitive navigation
  • Implemented on-page SEO best practices (meta tags, local keywords), increasing Google search visibility and organic traffic
  • Developed a custom backend admin dashboard with RESTful APIs for staff to manage menu items and site content independently
React Tailwind CSS AWS REST APIs SEO

Technical Skills

Languages

Python Python C++ C/C++ JavaScript JavaScript HTML/CSS SQL SQL Verilog RISC-V Assembly

Full-Stack Development

React React Tailwind CSS Node.js Node.js Flask REST APIs OAuth JWT Auth SQLAlchemy

AI & Machine Learning

LLMs (OpenAI API) Hugging Face HuggingFace Ollama Reinforcement Learning CNNs TensorFlow TensorFlow YOLO NetworkX

Cloud & DevOps

AWS AWS Azure Azure Google Cloud Google Cloud Docker Docker Kubernetes Kubernetes GitHub Actions GitHub Actions Azure Pipelines CI/CD

Testing & Tools

GitHub Git/GitHub VS Code Postman Postman WireMock Vitest Stryker (Mutation Testing) Figma

Education

University of California, Santa Barbara

Santa Barbara, CA

Sep 2022 - Jun 2026

Bachelor of Science in Computer Engineering

Coursework:

Computer Science Problem-Solving, Object Oriented Design, Digital Design Principles, Computer Architecture, Deep Learning, Foundations of Circuitry, Logic Design, Data Structures and Algorithms, Game Theory, Artificial Intelligence

Featured Projects

CAPSTONE 3D UCSB — Campus-Scale 3D Reconstruction

Ongoing

Built a campus-scale 3D reconstruction pipeline using SfM and Gaussian Splatting to produce an interactive digital twin of UCSB. Implemented privacy-aware filtering using YOLO, Laplacian sharpness analysis, and metadata consistency checks. Developed incremental COLMAP/HLOC workflows for multi-session reconstruction, point cloud merging, and building expansion. Integrated DISK + RoMa feature matching to improve robustness under wide-baseline views and outdoor lighting. Optimized dense reconstruction with Gaussian Splatting using adaptive density control for efficient GPU rendering.

Python COLMAP Gaussian Splatting YOLO Computer Vision

PC Builder Agent

Recent

Built an AI agent that translates workload and budget constraints into validated PC build recommendations. Implemented a plan-validate-revise loop with generative planning and deterministic compatibility checks to ensure feasible configs. Designed modular architecture separating reasoning, validation, and explanation to improve reliability and extensibility.

Python LLMs (OpenAI / Ollama) Pydantic AI Agents

Air Traffic Simulation

2024

Multi-agent simulation system for autonomous delivery drones in urban environments. Implements reinforcement learning for optimal flight paths, LSTM models for demand forecasting, and dynamic fleet management with battery tracking and charging stations. Features real-time visualization with Pygame and environmental factors affecting drone performance. Achieved 22% improvement in operational efficiency through intelligent route planning.

Python TensorFlow Q-Learning LSTM Pygame Reinforcement Learning

Housing Market Analysis & Forecasting

2024

Analyzes historical housing and job market data to forecast future affordability and suggest optimal living locations. Employs ARIMA models for price forecasting and Random Forest regressors for appreciation prediction. Features affordability scoring and multi-criteria location ranking with interactive visualizations using matplotlib and seaborn.

Python Pandas scikit-learn ARIMA Random Forest Data Analysis

Pac-Man on Arduino

ECE 5 - Winter 2024

Implemented classic Pac-Man game on Arduino Mega with TFT touchscreen display. Features intelligent ghost AI using BFS pathfinding, power-up mechanics, score tracking, and joystick controls. Built with modular architecture including separate classes for actors, ghosts, game state, and controller management.

C/C++ Arduino Embedded Systems BFS Algorithm Game Development

Data Structures & Algorithms (CS24)

Spring 2023

Comprehensive implementation of fundamental data structures and algorithms in C++. Includes nine programming assignments covering FibVec, TicTac, Setree, GenePool, Counter, Typo, WordHop, and Lineup. Topics range from memory management and data structures to advanced concepts like hash tables, heaps, and graph algorithms.

C++ Data Structures Algorithms Python

Bloom Filter Implementation

CS130A Project

Probabilistic data structure implementation demonstrating efficient set membership testing. Uses multiple hash functions and bit arrays to store and query elements. Guarantees no false negatives while accepting occasional false positives, making it ideal for space-efficient applications where approximate answers are acceptable.

Python Algorithms Data Structures Hash Functions

Stock Website Scraper

2024

Python web scraper designed to efficiently track and reflect changes in locally saved stock prices. Maintains historical records with time-based comparison (daily and monthly data) enabling price trend analysis and change detection for financial data monitoring.

Python Web Scraping JSON Data Processing

Get In Touch